Town: Soqe-lëmi Bî

Soqe-lëmi Bî

Soqe-lëmi Bî
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceNonaba Zone
RegionVáxïpi-kegéif Woodlands
Founded1169
Community LeaderCity Manager Gadonmtco Zlèqte
Area6 km2 (2 mi2)
Average Yearly Temp28°C (82°F)
Average Elevation9520 m (-11716 ft)
Average Yearly Precipitation81 cm/y (31 in/y)
Population1484
Population Density247 people per km2 (742 people per mi2)
Town AuraChronomancy
Naming
Native nameSoqe-lëmi Bî
Pronunciation/p˔o/ /ˈlëmi/
Direct Translation[black] [waist]
Translation[Not Yet Translated]

Soqe-lëmi Bî (/p˔o/ /ˈlëmi/ [black] [waist]) is a subtropical Town located in the Nonaba Zone of the Union of Engineers.

The name Soqe-lëmi Bî is derived from the Iron Elvish language, as Soqe-lëmi Bî was founded by Fyèlêmë Fyeshe, who was culturaly Iron Elven.

Climate

Soqe-lëmi Bî has a yearly average temperature of 28°C (82°F), with its average temperature during the summer being a hot 32°C (89°F) and its average temperature during the winter being a pleasant 25°C (77°F). Soqe-lëmi Bî receives an average of 81 cm/y (31 in/y) of precipitation, most of which comes in the form of rain during the spring. Soqe-lëmi Bî covers an area of nearly 6 km2 (2 mi2), and an average elevation of 9520 m (-11716 ft) above sea level.

Overview

Soqe-lëmi Bî was founded durring the late 13th century in fall of the year 1169, by Fyèlêmë Fyeshe. The establishment of the new community went well, with no major obsticles durring construction.

Soqe-lëmi Bî was built using the conventions of Iron Elven durring the late 13th century. Naturaly, all settlmentss have their own look to them, and Soqe-lëmi Bî is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Soqe-lëmi Bî is buildings are arranged arrounded highly ordered system of narrow gravel streets which form octogonal paterns, allowing the incides of the octagons to be common grounds for the buildings on the edges, be it for parkland, yardspace, plazas, or markets. The town sits comfortably behind a palisade wall complete with a timber gatehouse and battlments. Astonishigly, the timber-based walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Soqe-lëmi Bî seems to be abandoned at first. There are people present, working their trades and going about their business like any community, it’s just they are absurdly quiet. Just as you start to think there might be trouble, you see most of them are reading. The entire town feels like a library, with those not reading remaining quite to not disturb those who have their nose in a book. The longer you remain in Soqe-lëmi Bî the more you start to wonder if you’ve entered some strange open-concept University rather than a town, but you can’t quite say such with certainty.

Civic Infrastructure

Soqe-lëmi Bî has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Soqe-lëmi Bî. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Soqe-lëmi Bî's parks.

Soqe-lëmi Bî has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Soqe-lëmi Bî.

Soqe-lëmi Bî has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Soqe-lëmi Bî has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Soqe-lëmi Bî has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Soqe-lëmi Bî has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Soqe-lëmi Bî's public wards, blessings, and other arcane systems.

Soqe-lëmi Bî possesses an older civil lighting system consisting of street lamps. These lights provide nighttime illumination to most city streets.

Soqe-lëmi Bî has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Soqe-lëmi Bî's natural decorations nor waterways.

Soqe-lëmi Bî has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Soqe-lëmi Bî has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Soqe-lëmi Bî's locals are divided into several castes. They may be organized by social role, by imputed nobility of birth, by ethnic origins, or any other dividing principle, but they cannot imagine any other way of organizing themselves. A hierarchy of castes is not inevitable, but there will be social and legal limits applied to ensure that each caste remains fixed in its function. The outside world may or may not respect these distinctions when dealing with the locals.

Soqe-lëmi Bî's bank was built using a different architectural style from the rest of the town. The style used embraces individualism and experimentation. It emerged as a movement against traditional, classical styles and sought to make buildings dynamic and fun while breaking the rules. The style incorporated elements of previous architectural styles in exaggerated and whimsical ways. Traditional, conservative leanings were void in this era, with most scholars of architecture agreeing it was a time of “anything goes.”.

In Soqe-lëmi Bî rain occurs in reverse with water pooling up from the earth then falling into the skies to from clouds, this unsettles every visitor that sees it.

The Guardian, Graven near Soqe-lëmi Bî are known to be quite timid.

Soqe-lëmi Bî's citizens partake in a curious ritual relating to their local kami. It takes place in autumn and involves line dance to channel Summoning energies of tier 2 via throat singing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 4
  • Shepherds: 3
    • Farmland: 5995 m2
    • Cattle and Similar Creatures: 371
    • Poultry: 4452
    • Swine: 296
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 148

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 2
  • Cabinetmakers: 3
  • Candlemakers: 5
  • Carpenters: 4
  • Clothmakers: 4
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 8
  • Glassworkers: 4
  • Gunsmiths: 3
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 8
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 2
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Adventuring Goods Retellers: 1
  • Arcana Sellers: 1
  • Beer-Sellers: 2
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 6
  • Spice Merchants: 1
  • Wine-sellers: 3
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 6
  • Coachmen: 2
  • Cooks: 6
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 8
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 5
  • Restaurateur: 6
  • Tavern Keepers: 6

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 3
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 2
  • Warehousemen: 4
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 3
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 2
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 3
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 13
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 6
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 5
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 9
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 5
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 3
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

468 of Soqe-lëmi Bî's population work within a Foundational Occupation.

942 of Soqe-lëmi Bî's population do not work in a formal occupation, but do contribute to the local economy. 74 (5%) are noncontributers.

Points of Interest

The center of Soqe-lëmi Bî's town square was built around an ancient standing stone.

POI

History

The the a shortbow of Transmutation, an a shortbow imbued with potent amounts of Transmutation energies was created in Soqe-lëmi Bî by in time immemorial, reportedly some time during the early 2nd century.

History